Introduction This post explores the deployment of Stable Diffusion WebUI (AUTOMATIC1111) on a Kubernetes cluster. By leveraging GitOps principles with ArgoCD, we ensure a declarative and reproduci...
Deploying Stable Diffusion WebUI on Kubernetes
Architecting Multi-Tenant Cloud Gaming on Kubernetes with KEDA and Gateway API
Introduction Self-hosting a single cloud gaming instance (like a GameCube emulator accessed via a web browser) is a fun homelab project. However, scaling that setup to support multiple independent...
Deploying a GameCube Emulator (Dolphin) on Kubernetes with GitOps
Introduction This post details a comprehensive setup for deploying the Dolphin GameCube emulator on a Kubernetes cluster, making it accessible via a web browser. The entire infrastructure is manag...
Deploying Minecraft Server on Kubernetes with ArgoCD
Introduction This post outlines the process of deploying a Minecraft server on a Kubernetes cluster, managed through GitOps principles using ArgoCD. This setup ensures that your Minecraft server i...
Deploying LLMs with Ollama and Open WebUI on Kubernetes
Introduction This post details the setup and deployment of a local Large Language Model (LLM) serving solution on Kubernetes using Ollama and Open WebUI. The entire infrastructure is managed via G...
S3 Static Site Notes
Introduction This document goes over the solution for AWS Cloudfront index.html subdirectory access denied issues. Issue When root object in Cloudfront Distribution is set to rewrite https://dom...
CI/CD - Static Site Hosted on S3
Introduction This CICD Pipeline is designed to sync the master branch in a bitbucket repository to a web-enabled S3 bucket which is fronted by Cloudfront distribution. Prerequistes Static Si...
- Multi-Cloud HA Static Site with CloudFront, GCP, and Home Kubernetes
- Self-Hosting a Static Site on Kubernetes with ArgoCD and GitHub Actions
- Running an AI Agent Gateway on Kubernetes with OpenClaw
- Deploying a GameCube Emulator (Dolphin) on Kubernetes with GitOps
- Architecting Multi-Tenant Cloud Gaming on Kubernetes with KEDA and Gateway API